Lorwyn Block Spoiler List:

Name: Adder-Staff Boggart
Cost: 1R
Type: Creature — Goblin Warrior
Pow/Tgh: (2/1)
Rules Text: When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Common

Name: Æthersnipe
Cost: 5U
Type: Creature — Elemental
Pow/Tgh: (4/4)
Rules Text: When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.
Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Set/Rarity: Duel Decks: Jace vs. Chandra Common, Lorwyn Common

Name: Ajani Goldmane
Cost: 2WW
Type: Planeswalker — Ajani
Loyalty: (4)
Rules Text: +1: You gain 2 life.
-1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
-6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total."
Set/Rarity: Magic 2011 Mythic Rare, Magic 2010 Mythic Rare, Lorwyn Rare

Name: Amoeboid Changeling
Cost: 1U
Type: Creature — Shapeshifter
Pow/Tgh: (1/1)
Rules Text: Changeling (This card is every creature type at all times.)
{T}: Target creature gains all creature types until end of turn.
{T}: Target creature loses all creature types until end of turn.
Set/Rarity: Premium Deck Series: Slivers Common, Lorwyn Common

Name: Ancient Amphitheater
Cost:
Type: Land
Pow/Tgh:
Rules Text: As Ancient Amphitheater enters the battlefield, you may reveal a Giant card from your hand. If you don't, Ancient Amphitheater enters the battlefield tapped.
{T}: Add {R} or {W} to your mana pool.
Set/Rarity: Lorwyn Rare

Name: Aquitect's Will
Cost: U
Type: Tribal Sorcery — Merfolk
Pow/Tgh:
Rules Text: Put a flood counter on target land. That land is an Island in addition to its other types for as long as it has a flood counter on it. If you control a Merfolk, draw a card.
Set/Rarity: Lorwyn Common

Name: Arbiter of Knollridge
Cost: 6W
Type: Creature — Giant Wizard
Pow/Tgh: (5/5)
Rules Text: Vigilance
When Arbiter of Knollridge enters the battlefield, each player's life total becomes the highest life total among all players.
Set/Rarity: Lorwyn Rare

Name: Ashling the Pilgrim
Cost: 1R
Type: Legendary Creature — Elemental Shaman
Pow/Tgh: (1/1)
Rules Text: {1}{R}: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.
Set/Rarity: Lorwyn Rare

Name: Ashling's Prerogative
Cost: 1R
Type: Enchantment
Pow/Tgh:
Rules Text: As Ashling's Prerogative enters the battlefield, choose odd or even. (Zero is even.)
Each creature with converted mana cost of the chosen value has haste.
Each creature without converted mana cost of the chosen value enters the battlefield tapped.
Set/Rarity: Lorwyn Rare

Name: Auntie's Hovel
Cost:
Type: Land
Pow/Tgh:
Rules Text: As Auntie's Hovel enters the battlefield, you may reveal a Goblin card from your hand. If you don't, Auntie's Hovel enters the battlefield tapped.
{T}: Add {B} or {R} to your mana pool.
Set/Rarity: Lorwyn Rare

Name: Austere Command
Cost: 4WW
Type: Sorcery
Pow/Tgh:
Rules Text: Choose two — Destroy all artifacts; or destroy all enchantments; or destroy all creatures with converted mana cost 3 or less; or destroy all creatures with converted mana cost 4 or greater.
Set/Rarity: Lorwyn Rare

Name: Avian Changeling
Cost: 2W
Type: Creature — Shapeshifter
Pow/Tgh: (2/2)
Rules Text: Changeling (This card is every creature type at all times.)
Flying
Set/Rarity: Lorwyn Common

Name: Axegrinder Giant
Cost: 4RR
Type: Creature — Giant Warrior
Pow/Tgh: (6/4)
Rules Text:
Set/Rarity: Lorwyn Common

Name: Battle Mastery
Cost: 2W
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature has double strike.
Set/Rarity: Lorwyn Uncommon

Name: Battlewand Oak
Cost: 2G
Type: Creature — Treefolk Warrior
Pow/Tgh: (1/3)
Rules Text: Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.
Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.
Set/Rarity: Lorwyn Common

Name: Benthicore
Cost: 6U
Type: Creature — Elemental
Pow/Tgh: (5/5)
Rules Text: When Benthicore enters the battlefield, put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield.
Tap two untapped Merfolk you control: Untap Benthicore. It gains shroud until end of turn. (It can't be the target of spells or abilities.)
Set/Rarity: Lorwyn Uncommon

Name: Black Poplar Shaman
Cost: 2B
Type: Creature — Treefolk Shaman
Pow/Tgh: (1/3)
Rules Text: {2}{B}: Regenerate target Treefolk.
Set/Rarity: Lorwyn Common

Name: Blades of Velis Vel
Cost: 1R
Type: Tribal Instant — Shapeshifter
Pow/Tgh:
Rules Text: Changeling (This card is every creature type at all times.)
Up to two target creatures each get +2/+0 and gain all creature types until end of turn.
Set/Rarity: Lorwyn Common

Name: Blind-Spot Giant
Cost: 2R
Type: Creature — Giant Warrior
Pow/Tgh: (4/3)
Rules Text: Blind-Spot Giant can't attack or block unless you control another Giant.
Set/Rarity: Lorwyn Common

Name: Bog Hoodlums
Cost: 5B
Type: Creature — Goblin Warrior
Pow/Tgh: (4/1)
Rules Text: Bog Hoodlums can't block.
When Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Common

Name: Boggart Birth Rite
Cost: B
Type: Tribal Sorcery — Goblin
Pow/Tgh:
Rules Text: Return target Goblin card from your graveyard to your hand.
Set/Rarity: Lorwyn Common

Name: Boggart Forager
Cost: R
Type: Creature — Goblin Rogue
Pow/Tgh: (1/1)
Rules Text: {R}, Sacrifice Boggart Forager: Target player shuffles his or her library.
Set/Rarity: Lorwyn Common

Name: Boggart Harbinger
Cost: 2B
Type: Creature — Goblin Shaman
Pow/Tgh: (2/1)
Rules Text: When Boggart Harbinger enters the battlefield, you may search your library for a Goblin card, reveal it, then shuffle your library and put that card on top of it.
Set/Rarity: Lorwyn Uncommon

Name: Boggart Loggers
Cost: 2B
Type: Creature — Goblin Rogue
Pow/Tgh: (2/1)
Rules Text: Forestwalk
{2}{B}, Sacrifice Boggart Loggers: Destroy target Treefolk or Forest.
Set/Rarity: Lorwyn Common

Name: Boggart Mob
Cost: 3B
Type: Creature — Goblin Warrior
Pow/Tgh: (5/5)
Rules Text: Champion a Goblin (When this enters the battlefield, sacrifice it unless you exile another Goblin you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever a Goblin you control deals combat damage to a player, you may put a 1/1 black Goblin Rogue creature token onto the battlefield.
Set/Rarity: Lorwyn Rare

Name: Boggart Shenanigans
Cost: 2R
Type: Tribal Enchantment — Goblin
Pow/Tgh:
Rules Text: Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player.
Set/Rarity: Duel Decks: Elves vs. Goblins Uncommon, Lorwyn Uncommon

Name: Boggart Sprite-Chaser
Cost: 1R
Type: Creature — Goblin Warrior
Pow/Tgh: (1/2)
Rules Text: As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.
Set/Rarity: Lorwyn Common

Name: Bog-Strider Ash
Cost: 3G
Type: Creature — Treefolk Shaman
Pow/Tgh: (2/4)
Rules Text: Swampwalk
Whenever a player casts a Goblin spell, you may pay {G}. If you do, you gain 2 life.
Set/Rarity: Lorwyn Common

Name: Briarhorn
Cost: 3G
Type: Creature — Elemental
Pow/Tgh: (3/3)
Rules Text: Flash
When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn.
Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Set/Rarity: Planechase Uncommon, Lorwyn Uncommon

Name: Brigid, Hero of Kinsbaile
Cost: 2WW
Type: Legendary Creature — Kithkin Archer
Pow/Tgh: (2/3)
Rules Text: First strike
{T}: Brigid, Hero of Kinsbaile deals 2 damage to each attacking or blocking creature target player controls.
Set/Rarity: Lorwyn Rare

Name: Brion Stoutarm
Cost: 2RW
Type: Legendary Creature — Giant Warrior
Pow/Tgh: (4/4)
Rules Text: Lifelink (Damage dealt by this creature also causes you to gain that much life.)
{R}, {T}, Sacrifice a creature other than Brion Stoutarm: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player.
Set/Rarity: Lorwyn Rare

Name: Broken Ambitions
Cost: XU
Type: Instant
Pow/Tgh:
Rules Text: Counter target spell unless its controller pays {X}. Clash with an opponent. If you win, that spell's controller puts the top four cards of his or her library into his or her graveyard. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Common

Name: Burrenton Forge-Tender
Cost: W
Type: Creature — Kithkin Wizard
Pow/Tgh: (1/1)
Rules Text: Protection from red
Sacrifice Burrenton Forge-Tender: Prevent all damage a red source of your choice would deal this turn.
Set/Rarity: Lorwyn Uncommon

Name: Cairn Wanderer
Cost: 4B
Type: Creature — Shapeshifter
Pow/Tgh: (4/4)
Rules Text: Changeling (This card is every creature type at all times.)
As long as a creature card with flying is in a graveyard, Cairn Wanderer has flying. The same is true for fear, first strike, double strike, deathtouch, haste, landwalk, lifelink, protection, reach, trample, shroud, and vigilance.
Set/Rarity: Lorwyn Rare

Name: Captivating Glance
Cost: 2U
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
At the beginning of your end step, clash with an opponent. If you win, gain control of enchanted creature. Otherwise, that player gains control of enchanted creature. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Uncommon

Name: Caterwauling Boggart
Cost: 3R
Type: Creature — Goblin Shaman
Pow/Tgh: (2/2)
Rules Text: Each Goblin you control can't be blocked except by two or more creatures.
Each Elemental you control can't be blocked except by two or more creatures.
Set/Rarity: Lorwyn Common

Name: Ceaseless Searblades
Cost: 3R
Type: Creature — Elemental Warrior
Pow/Tgh: (2/4)
Rules Text: Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.
Set/Rarity: Lorwyn Uncommon

Name: Cenn's Heir
Cost: 1W
Type: Creature — Kithkin Soldier
Pow/Tgh: (1/1)
Rules Text: Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.
Set/Rarity: Lorwyn Common

Name: Chandra Nalaar
Cost: 3RR
Type: Planeswalker — Chandra
Loyalty: (6)
Rules Text: +1: Chandra Nalaar deals 1 damage to target player.
-X: Chandra Nalaar deals X damage to target creature.
-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.
Set/Rarity: Magic 2011 Mythic Rare, Magic 2010 Mythic Rare, Duel Decks: Jace vs. Chandra Mythic Rare, Lorwyn Rare

Name: Changeling Berserker
Cost: 3R
Type: Creature — Shapeshifter
Pow/Tgh: (5/3)
Rules Text: Changeling (This card is every creature type at all times.)
Haste
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Set/Rarity: Lorwyn Uncommon

Name: Changeling Hero
Cost: 4W
Type: Creature — Shapeshifter
Pow/Tgh: (4/4)
Rules Text: Changeling (This card is every creature type at all times.)
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Set/Rarity: Lorwyn Uncommon

Name: Changeling Titan
Cost: 4G
Type: Creature — Shapeshifter
Pow/Tgh: (7/7)
Rules Text: Changeling (This card is every creature type at all times.)
Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)
Set/Rarity: Lorwyn Uncommon

Name: Cloudcrown Oak
Cost: 2GG
Type: Creature — Treefolk Warrior
Pow/Tgh: (3/4)
Rules Text: Reach (This can block creatures with flying.)
Set/Rarity: Lorwyn Common

Name: Cloudgoat Ranger
Cost: 3WW
Type: Creature — Giant Warrior
Pow/Tgh: (3/3)
Rules Text: When Cloudgoat Ranger enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.
Tap three untapped Kithkin you control: Cloudgoat Ranger gets +2/+0 and gains flying until end of turn.
Set/Rarity: Lorwyn Uncommon

Name: Cloudthresher
Cost: 2GGGG
Type: Creature — Elemental
Pow/Tgh: (7/7)
Rules Text: Flash
Reach (This can block creatures with flying.)
When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.
Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Set/Rarity: Lorwyn Rare

Name: Colfenor's Plans
Cost: 2BB
Type: Enchantment
Pow/Tgh:
Rules Text: When Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down.
You may look at and play cards exiled with Colfenor's Plans.
Skip your draw step.
You can't cast more than one spell each turn.
Set/Rarity: Lorwyn Rare

Name: Colfenor's Urn
Cost: 3
Type: Artifact
Pow/Tgh:
Rules Text: Whenever a creature with toughness 4 or greater is put into your graveyard from the battlefield, you may exile it.
At the beginning of the end step, if three or more cards have been exiled with Colfenor's Urn, sacrifice it. If you do, return those cards to the battlefield under their owner's control.
Set/Rarity: Lorwyn Rare

Name: Consuming Bonfire
Cost: 3RR
Type: Tribal Sorcery — Elemental
Pow/Tgh:
Rules Text: Choose one — Consuming Bonfire deals 4 damage to target non-Elemental creature; or Consuming Bonfire deals 7 damage to target Treefolk creature.
Set/Rarity: Lorwyn Common

Name: Crib Swap
Cost: 2W
Type: Tribal Instant — Shapeshifter
Pow/Tgh:
Rules Text: Changeling (This card is every creature type at all times.)
Exile target creature. Its controller puts a 1/1 colorless Shapeshifter creature token with changeling onto the battlefield.
Set/Rarity: Lorwyn Uncommon

Name: Crush Underfoot
Cost: 1R
Type: Tribal Instant — Giant
Pow/Tgh:
Rules Text: Choose a Giant creature you control. It deals damage equal to its power to target creature.
Set/Rarity: Lorwyn Uncommon

Name: Cryptic Command
Cost: 1UUU
Type: Instant
Pow/Tgh:
Rules Text: Choose two — Counter target spell; or return target permanent to its owner's hand; or tap all creatures your opponents control; or draw a card.
Set/Rarity: Lorwyn Rare

Name: Dauntless Dourbark
Cost: 3G
Type: Creature — Treefolk Warrior
Pow/Tgh: (*/*)
Rules Text: Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control.
Dauntless Dourbark has trample as long as you control another Treefolk.
Set/Rarity: Lorwyn Rare

Name: Dawnfluke
Cost: 3W
Type: Creature — Elemental
Pow/Tgh: (0/3)
Rules Text: Flash
When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to target creature or player this turn.
Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Set/Rarity: Lorwyn Common

Name: Deathrender
Cost: 4
Type: Artifact — Equipment
Pow/Tgh:
Rules Text: Equipped creature gets +2/+2.
Whenever equipped creature is put into a graveyard, you may put a creature card from your hand onto the battlefield and attach Deathrender to it.
Equip {2}
Set/Rarity: Lorwyn Rare

Name: Deeptread Merrow
Cost: 1U
Type: Creature — Merfolk Rogue
Pow/Tgh: (2/1)
Rules Text: {U}: Deeptread Merrow gains islandwalk until end of turn.
Set/Rarity: Lorwyn Common

Name: Dolmen Gate
Cost: 2
Type: Artifact
Pow/Tgh:
Rules Text: Prevent all combat damage that would be dealt to attacking creatures you control.
Set/Rarity: Lorwyn Rare

Name: Doran, the Siege Tower
Cost: BGW
Type: Legendary Creature — Treefolk Shaman
Pow/Tgh: (0/5)
Rules Text: Each creature assigns combat damage equal to its toughness rather than its power.
Set/Rarity: Lorwyn Rare

Name: Dread
Cost: 3BBB
Type: Creature — Elemental Incarnation
Pow/Tgh: (6/6)
Rules Text: Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever a creature deals damage to you, destroy it.
When Dread is put into a graveyard from anywhere, shuffle it into its owner's library.
Set/Rarity: Lorwyn Rare

Name: Dreamspoiler Witches
Cost: 3B
Type: Creature — Faerie Wizard
Pow/Tgh: (2/2)
Rules Text: Flying
Whenever you cast a spell during an opponent's turn, you may have target creature get -1/-1 until end of turn.
Set/Rarity: Lorwyn Common

Name: Drowner of Secrets
Cost: 2U
Type: Creature — Merfolk Wizard
Pow/Tgh: (1/3)
Rules Text: Tap an untapped Merfolk you control: Target player puts the top card of his or her library into his or her graveyard.
Set/Rarity: Lorwyn Uncommon

Name: Ego Erasure
Cost: 2U
Type: Tribal Instant — Shapeshifter
Pow/Tgh:
Rules Text: Changeling (This card is every creature type at all times.)
Creatures target player controls get -2/-0 and lose all creature types until end of turn.
Set/Rarity: Lorwyn Uncommon

Name: Elvish Branchbender
Cost: 2G
Type: Creature — Elf Druid
Pow/Tgh: (2/2)
Rules Text: {T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.
Set/Rarity: Lorwyn Common

Name: Elvish Eulogist
Cost: G
Type: Creature — Elf Shaman
Pow/Tgh: (1/1)
Rules Text: Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.
Set/Rarity: Duel Decks: Elves vs. Goblins Common, Lorwyn Common

Name: Elvish Handservant
Cost: G
Type: Creature — Elf Warrior
Pow/Tgh: (1/1)
Rules Text: Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.
Set/Rarity: Lorwyn Common

Name: Elvish Harbinger
Cost: 2G
Type: Creature — Elf Druid
Pow/Tgh: (1/2)
Rules Text: When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it.
{T}: Add one mana of any color to your mana pool.
Set/Rarity: Duel Decks: Elves vs. Goblins Uncommon, Lorwyn Uncommon

Name: Elvish Promenade
Cost: 3G
Type: Tribal Sorcery — Elf
Pow/Tgh:
Rules Text: Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control.
Set/Rarity: Duel Decks: Elves vs. Goblins Uncommon, Lorwyn Uncommon

Name: Entangling Trap
Cost: 1W
Type: Enchantment
Pow/Tgh:
Rules Text: Whenever you clash, tap target creature an opponent controls. If you won, that creature doesn't untap during its controller's next untap step. (This ability triggers after the clash ends.)
Set/Rarity: Lorwyn Uncommon

Name: Epic Proportions
Cost: 4GG
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Flash
Enchant creature
Enchanted creature gets +5/+5 and has trample.
Set/Rarity: Lorwyn Rare

Name: Ethereal Whiskergill
Cost: 3U
Type: Creature — Elemental
Pow/Tgh: (4/3)
Rules Text: Flying
Ethereal Whiskergill can't attack unless defending player controls an Island.
Set/Rarity: Lorwyn Uncommon

Name: Exiled Boggart
Cost: 1B
Type: Creature — Goblin Rogue
Pow/Tgh: (2/2)
Rules Text: When Exiled Boggart is put into a graveyard from the battlefield, discard a card.
Set/Rarity: Lorwyn Common

Name: Eyeblight's Ending
Cost: 2B
Type: Tribal Instant — Elf
Pow/Tgh:
Rules Text: Destroy target non-Elf creature.
Set/Rarity: Lorwyn Common

Name: Eyes of the Wisent
Cost: 1G
Type: Tribal Enchantment — Elemental
Pow/Tgh:
Rules Text: Whenever an opponent casts a blue spell during your turn, you may put a 4/4 green Elemental creature token onto the battlefield.
Set/Rarity: Lorwyn Rare

Name: Facevaulter
Cost: B
Type: Creature — Goblin Warrior
Pow/Tgh: (1/1)
Rules Text: {B}, Sacrifice a Goblin: Facevaulter gets +2/+2 until end of turn.
Set/Rarity: Lorwyn Common

Name: Faerie Harbinger
Cost: 3U
Type: Creature — Faerie Wizard
Pow/Tgh: (2/2)
Rules Text: Flash
Flying
When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle your library and put that card on top of it.
Set/Rarity: Lorwyn Uncommon

Name: Faerie Tauntings
Cost: 2B
Type: Tribal Enchantment — Faerie
Pow/Tgh:
Rules Text: Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.
Set/Rarity: Lorwyn Uncommon

Name: Faerie Trickery
Cost: 1UU
Type: Tribal Instant — Faerie
Pow/Tgh:
Rules Text: Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Set/Rarity: Lorwyn Common

Name: Fallowsage
Cost: 3U
Type: Creature — Merfolk Wizard
Pow/Tgh: (2/2)
Rules Text: Whenever Fallowsage becomes tapped, you may draw a card.
Set/Rarity: Lorwyn Uncommon

Name: Familiar's Ruse
Cost: UU
Type: Instant
Pow/Tgh:
Rules Text: As an additional cost to cast Familiar's Ruse, return a creature you control to its owner's hand.
Counter target spell.
Set/Rarity: Lorwyn Uncommon

Name: Fathom Trawl
Cost: 3UU
Type: Sorcery
Pow/Tgh:
Rules Text: Reveal cards from the top of your library until you reveal three nonland cards. Put the nonland cards revealed this way into your hand, then put the rest of the revealed cards on the bottom of your library in any order.
Set/Rarity: Lorwyn Rare

Name: Faultgrinder
Cost: 6R
Type: Creature — Elemental
Pow/Tgh: (4/4)
Rules Text: Trample
When Faultgrinder enters the battlefield, destroy target land.
Evoke {4}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Set/Rarity: Lorwyn Common

Name: Favor of the Mighty
Cost: 1W
Type: Tribal Enchantment — Giant
Pow/Tgh:
Rules Text: Each creature with the highest converted mana cost has protection from all colors.
Set/Rarity: Lorwyn Rare

Name: Fertile Ground
Cost: 1G
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant land
Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
Set/Rarity: Duel Decks: Phyrexia vs. the Coalition Common, Planechase Common, Lorwyn Common, Eighth Edition Common, Invasion Common, Battle Royale Box Set Common, Urza's Saga Common

Name: Final Revels
Cost: 4B
Type: Sorcery
Pow/Tgh:
Rules Text: Choose one — All creatures get +2/+0 until end of turn; or all creatures get -0/-2 until end of turn.
Set/Rarity: Lorwyn Uncommon

Name: Fire-Belly Changeling
Cost: 1R
Type: Creature — Shapeshifter
Pow/Tgh: (1/1)
Rules Text: Changeling (This card is every creature type at all times.)
{R}: Fire-Belly Changeling gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
Set/Rarity: Lorwyn Common

Name: Fistful of Force
Cost: 1G
Type: Instant
Pow/Tgh:
Rules Text: Target creature gets +2/+2 until end of turn. Clash with an opponent. If you win, that creature gets an additional +2/+2 and gains trample until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Common

Name: Flamekin Bladewhirl
Cost: R
Type: Creature — Elemental Warrior
Pow/Tgh: (2/1)
Rules Text: As an additional cost to cast Flamekin Bladewhirl, reveal an Elemental card from your hand or pay {3}.
Set/Rarity: Lorwyn Uncommon

Name: Flamekin Brawler
Cost: R
Type: Creature — Elemental Warrior
Pow/Tgh: (0/2)
Rules Text: {R}: Flamekin Brawler gets +1/+0 until end of turn.
Set/Rarity: Duel Decks: Jace vs. Chandra Common, Lorwyn Common

Name: Flamekin Harbinger
Cost: R
Type: Creature — Elemental Shaman
Pow/Tgh: (1/1)
Rules Text: When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.
Set/Rarity: Planechase Uncommon, Lorwyn Uncommon

Name: Flamekin Spitfire
Cost: 1R
Type: Creature — Elemental Shaman
Pow/Tgh: (1/1)
Rules Text: {3}{R}: Flamekin Spitfire deals 1 damage to target creature or player.
Set/Rarity: Lorwyn Uncommon

Name: Fodder Launch
Cost: 3B
Type: Tribal Sorcery — Goblin
Pow/Tgh:
Rules Text: As an additional cost to cast Fodder Launch, sacrifice a Goblin.
Target creature gets -5/-5 until end of turn. Fodder Launch deals 5 damage to that creature's controller.
Set/Rarity: Lorwyn Uncommon

Name: Footbottom Feast
Cost: 2B
Type: Instant
Pow/Tgh:
Rules Text: Put any number of target creature cards from your graveyard on top of your library.
Draw a card.
Set/Rarity: Lorwyn Common

Name: Forced Fruition
Cost: 4UU
Type: Enchantment
Pow/Tgh:
Rules Text: Whenever an opponent casts a spell, that player draws seven cards.
Set/Rarity: Lorwyn Rare

Name: Forest
Cost:
Type: Basic Land — Forest
Pow/Tgh:
Rules Text: G
Set/Rarity: Magic 2011 Land, Magic 2011 Land, Magic 2011 Land, Magic 2011 Land, Archenemy Land, Archenemy Land, Archenemy Land, Rise of the Eldrazi Land, Rise of the Eldrazi Land, Rise of the Eldrazi Land, Rise of the Eldrazi Land, Duel Decks: Phyrexia vs. the Coalition Land, Duel Decks: Phyrexia vs. the Coalition Land, Premium Deck Series: Slivers Land, Duel Decks: Garruk vs. Liliana Land, Duel Decks: Garruk vs. Liliana Land, Duel Decks: Garruk vs. Liliana Land, Duel Decks: Garruk vs. Liliana Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Masters Edition III Land, Masters Edition III Land, Masters Edition III Land, Planechase Land, Planechase Land, Planechase Land, Planechase Land, Planechase Land, Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Duel Decks: Elves vs. Goblins Land, Duel Decks: Elves vs. Goblins Land, Duel Decks: Elves vs. Goblins Land, Duel Decks: Elves vs. Goblins Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Masters Edition Land, Masters Edition Land, Masters Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Unhinged Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Onslaught Land, Onslaught Land, Onslaught Land, Onslaught Land, Odyssey Land, Odyssey Land, Odyssey Land, Odyssey Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Beatdown Box Set Land, Beatdown Box Set Land, Beatdown Box Set Land, Invasion Land, Invasion Land, Invasion Land, Invasion Land, Starter 2000 Land, Starter 2000 Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Unglued Common, Portal Second Age Land, Portal Second Age Land, Portal Second Age Land, Tempest Land, Tempest Land, Tempest Land, Tempest Land, Portal Land, Portal Land, Portal Land, Portal Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Mirage Land, Mirage Land, Mirage Land, Mirage Land, Ice Age Land, Ice Age Land, Ice Age Land, Fourth Edition Land, Fourth Edition Land, Fourth Edition Land, Revised Edition Land, Revised Edition Land, Revised Edition Land, Unlimited Edition Land, Unlimited Edition Land, Unlimited Edition Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Alpha Land, Limited Edition Alpha Land

Name: Gaddock Teeg
Cost: GW
Type: Legendary Creature — Kithkin Advisor
Pow/Tgh: (2/2)
Rules Text: Noncreature spells with converted mana cost 4 or greater can't be cast.
Noncreature spells with {X} in their mana costs can't be cast.
Set/Rarity: Lorwyn Rare

Name: Galepowder Mage
Cost: 3W
Type: Creature — Kithkin Wizard
Pow/Tgh: (3/3)
Rules Text: Flying
Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Set/Rarity: Lorwyn Rare

Name: Garruk Wildspeaker
Cost: 2GG
Type: Planeswalker — Garruk
Loyalty: (3)
Rules Text: +1: Untap two target lands.
-1: Put a 3/3 green Beast creature token onto the battlefield.
-4: Creatures you control get +3/+3 and gain trample until end of turn.
Set/Rarity: Magic 2011 Mythic Rare, Duel Decks: Garruk vs. Liliana Mythic Rare, Magic 2010 Mythic Rare, Lorwyn Rare

Name: Ghostly Changeling
Cost: 2B
Type: Creature — Shapeshifter
Pow/Tgh: (2/2)
Rules Text: Changeling (This card is every creature type at all times.)
{1}{B}: Ghostly Changeling gets +1/+1 until end of turn.
Set/Rarity: Lorwyn Uncommon

Name: Giant Harbinger
Cost: 4R
Type: Creature — Giant Shaman
Pow/Tgh: (3/4)
Rules Text: When Giant Harbinger enters the battlefield, you may search your library for a Giant card, reveal it, then shuffle your library and put that card on top of it.
Set/Rarity: Lorwyn Uncommon

Name: Giant's Ire
Cost: 3R
Type: Tribal Sorcery — Giant
Pow/Tgh:
Rules Text: Giant's Ire deals 4 damage to target player. If you control a Giant, draw a card.
Set/Rarity: Lorwyn Common

Name: Gilt-Leaf Ambush
Cost: 2G
Type: Tribal Instant — Elf
Pow/Tgh:
Rules Text: Put two 1/1 green Elf Warrior creature tokens onto the battlefield. Clash with an opponent. If you win, those creatures gain deathtouch until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost. Creatures dealt damage by a creature with deathtouch are destroyed. You can divide combat damage from a creature with deathtouch among any of the creatures blocking or blocked by it.)
Set/Rarity: Lorwyn Common

Name: Gilt-Leaf Palace
Cost:
Type: Land
Pow/Tgh:
Rules Text: As Gilt-Leaf Palace enters the battlefield, you may reveal an Elf card from your hand. If you don't, Gilt-Leaf Palace enters the battlefield tapped.
{T}: Add {B} or {G} to your mana pool.
Set/Rarity: Lorwyn Rare

Name: Gilt-Leaf Seer
Cost: 2G
Type: Creature — Elf Shaman
Pow/Tgh: (2/2)
Rules Text: {G}, {T}: Look at the top two cards of your library, then put them back in any order.
Set/Rarity: Lorwyn Common

Name: Glarewielder
Cost: 4R
Type: Creature — Elemental Shaman
Pow/Tgh: (3/1)
Rules Text: Haste
When Glarewielder enters the battlefield, up to two target creatures can't block this turn.
Evoke {1}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Set/Rarity: Lorwyn Uncommon

Name: Glen Elendra Pranksters
Cost: 3U
Type: Creature — Faerie Wizard
Pow/Tgh: (1/3)
Rules Text: Flying
Whenever you cast a spell during an opponent's turn, you may return target creature you control to its owner's hand.
Set/Rarity: Lorwyn Uncommon

Name: Glimmerdust Nap
Cost: 2U
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step.
Set/Rarity: Lorwyn Common

Name: Goatnapper
Cost: 2R
Type: Creature — Goblin Rogue
Pow/Tgh: (2/2)
Rules Text: When Goatnapper enters the battlefield, untap target Goat and gain control of it until end of turn. It gains haste until end of turn.
Set/Rarity: Lorwyn Uncommon

Name: Goldmeadow Dodger
Cost: W
Type: Creature — Kithkin Rogue
Pow/Tgh: (1/1)
Rules Text: Goldmeadow Dodger can't be blocked by creatures with power 4 or greater.
Set/Rarity: Lorwyn Common

Name: Goldmeadow Harrier
Cost: W
Type: Creature — Kithkin Soldier
Pow/Tgh: (1/1)
Rules Text: {W}, {T}: Tap target creature.
Set/Rarity: Lorwyn Common

Name: Goldmeadow Stalwart
Cost: W
Type: Creature — Kithkin Soldier
Pow/Tgh: (2/2)
Rules Text: As an additional cost to cast Goldmeadow Stalwart, reveal a Kithkin card from your hand or pay {3}.
Set/Rarity: Lorwyn Uncommon

Name: Guardian of Cloverdell
Cost: 5GG
Type: Creature — Treefolk Shaman
Pow/Tgh: (4/5)
Rules Text: When Guardian of Cloverdell enters the battlefield, put three 1/1 white Kithkin Soldier creature tokens onto the battlefield.
{G}, Sacrifice a Kithkin: You gain 1 life.
Set/Rarity: Lorwyn Uncommon

Name: Guile
Cost: 3UUU
Type: Creature — Elemental Incarnation
Pow/Tgh: (6/6)
Rules Text: Guile can't be blocked except by three or more creatures.
If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.
When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.
Set/Rarity: Duel Decks: Jace vs. Chandra Rare, Lorwyn Rare

Name: Hamletback Goliath
Cost: 6R
Type: Creature — Giant Warrior
Pow/Tgh: (6/6)
Rules Text: Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.
Set/Rarity: Lorwyn Rare

Name: Harpoon Sniper
Cost: 2W
Type: Creature — Merfolk Archer
Pow/Tgh: (2/2)
Rules Text: {W}, {T}: Harpoon Sniper deals X damage to target attacking or blocking creature, where X is the number of Merfolk you control.
Set/Rarity: Lorwyn Uncommon

Name: Heal the Scars
Cost: 3G
Type: Instant
Pow/Tgh:
Rules Text: Regenerate target creature. You gain life equal to that creature's toughness.
Set/Rarity: Lorwyn Common

Name: Hearthcage Giant
Cost: 6RR
Type: Creature — Giant Warrior
Pow/Tgh: (5/5)
Rules Text: When Hearthcage Giant enters the battlefield, put two 3/1 red Elemental Shaman creature tokens onto the battlefield.
Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.
Set/Rarity: Lorwyn Uncommon

Name: Heat Shimmer
Cost: 2R
Type: Sorcery
Pow/Tgh:
Rules Text: Put a token that's a copy of target creature onto the battlefield. That token has haste and "At the beginning of the end step, exile this permanent."
Set/Rarity: Lorwyn Rare

Name: Herbal Poultice
Cost: 0
Type: Artifact
Pow/Tgh:
Rules Text: {3}, Sacrifice Herbal Poultice: Regenerate target creature.
Set/Rarity: Lorwyn Common

Name: Hillcomber Giant
Cost: 2WW
Type: Creature — Giant Scout
Pow/Tgh: (3/3)
Rules Text: Mountainwalk
Set/Rarity: Lorwyn Common

Name: Hoarder's Greed
Cost: 3B
Type: Sorcery
Pow/Tgh:
Rules Text: You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Uncommon

Name: Hoofprints of the Stag
Cost: 1W
Type: Tribal Enchantment — Elemental
Pow/Tgh:
Rules Text: Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.
{2}{W}, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying onto the battlefield. Activate this ability only during your turn.
Set/Rarity: Lorwyn Rare

Name: Horde of Notions
Cost: WUBRG
Type: Legendary Creature — Elemental
Pow/Tgh: (5/5)
Rules Text: Vigilance, trample, haste
{W}{U}{B}{R}{G}: You may play target Elemental card from your graveyard without paying its mana cost.
Set/Rarity: Lorwyn Rare

Name: Hornet Harasser
Cost: 2BB
Type: Creature — Goblin Shaman
Pow/Tgh: (2/2)
Rules Text: When Hornet Harasser is put into a graveyard from the battlefield, target creature gets -2/-2 until end of turn.
Set/Rarity: Lorwyn Common

Name: Hostility
Cost: 3RRR
Type: Creature — Elemental Incarnation
Pow/Tgh: (6/6)
Rules Text: Haste
If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way.
When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.
Set/Rarity: Duel Decks: Jace vs. Chandra Rare, Lorwyn Rare

Name: Howltooth Hollow
Cost:
Type: Land
Pow/Tgh:
Rules Text: Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
{T}: Add {B} to your mana pool.
{B}, {T}: You may play the exiled card without paying its mana cost if each player has no cards in hand.
Set/Rarity: Lorwyn Rare

Name: Hunt Down
Cost: G
Type: Sorcery
Pow/Tgh:
Rules Text: Target creature blocks target creature this turn if able.
Set/Rarity: Lorwyn Common

Name: Hunter of Eyeblights
Cost: 3BB
Type: Creature — Elf Assassin
Pow/Tgh: (3/3)
Rules Text: When Hunter of Eyeblights enters the battlefield, put a +1/+1 counter on target creature you don't control.
{2}{B}, {T}: Destroy target creature with a counter on it.
Set/Rarity: Lorwyn Uncommon

Name: Hurly-Burly
Cost: 1R
Type: Sorcery
Pow/Tgh:
Rules Text: Choose one — Hurly-Burly deals 1 damage to each creature without flying; or Hurly-Burly deals 1 damage to each creature with flying.
Set/Rarity: Lorwyn Common

Name: Immaculate Magistrate
Cost: 3G
Type: Creature — Elf Shaman
Pow/Tgh: (2/2)
Rules Text: {T}: Put a +1/+1 counter on target creature for each Elf you control.
Set/Rarity: Lorwyn Rare

Name: Imperious Perfect
Cost: 2G
Type: Creature — Elf Warrior
Pow/Tgh: (2/2)
Rules Text: Other Elf creatures you control get +1/+1.
{G}, {T}: Put a 1/1 green Elf Warrior creature token onto the battlefield.
Set/Rarity: Duel Decks: Elves vs. Goblins Uncommon, Lorwyn Uncommon

Name: Incandescent Soulstoke
Cost: 2R
Type: Creature — Elemental Shaman
Pow/Tgh: (2/2)
Rules Text: Other Elemental creatures you control get +1/+1.
{1}{R}, {T}: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.
Set/Rarity: Lorwyn Rare

Name: Incendiary Command
Cost: 3RR
Type: Sorcery
Pow/Tgh:
Rules Text: Choose two — Incendiary Command deals 4 damage to target player; or Incendiary Command deals 2 damage to each creature; or destroy target nonbasic land; or each player discards all the cards in his or her hand, then draws that many cards.
Set/Rarity: Lorwyn Rare

Name: Incremental Growth
Cost: 3GG
Type: Sorcery
Pow/Tgh:
Rules Text: Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
Set/Rarity: Lorwyn Uncommon

Name: Ingot Chewer
Cost: 4R
Type: Creature — Elemental
Pow/Tgh: (3/3)
Rules Text: When Ingot Chewer enters the battlefield, destroy target artifact.
Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Set/Rarity: Duel Decks: Jace vs. Chandra Common, Lorwyn Common

Name: Inkfathom Divers
Cost: 3UU
Type: Creature — Merfolk Soldier
Pow/Tgh: (3/3)
Rules Text: Islandwalk
When Inkfathom Divers enters the battlefield, look at the top four cards of your library, then put them back in any order.
Set/Rarity: Lorwyn Common

Name: Inner-Flame Acolyte
Cost: 1RR
Type: Creature — Elemental Shaman
Pow/Tgh: (2/2)
Rules Text: When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.
Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Set/Rarity: Duel Decks: Jace vs. Chandra Common, Lorwyn Common

Name: Inner-Flame Igniter
Cost: 2R
Type: Creature — Elemental Warrior
Pow/Tgh: (2/2)
Rules Text: {2}{R}: Creatures you control get +1/+0 until end of turn. If this is the third time this ability has resolved this turn, creatures you control gain first strike until end of turn.
Set/Rarity: Lorwyn Uncommon

Name: Island
Cost:
Type: Basic Land — Island
Pow/Tgh:
Rules Text: U
Set/Rarity: Magic 2011 Land, Magic 2011 Land, Magic 2011 Land, Magic 2011 Land, Archenemy Land, Archenemy Land, Archenemy Land, Rise of the Eldrazi Land, Rise of the Eldrazi Land, Rise of the Eldrazi Land, Rise of the Eldrazi Land, Duel Decks: Phyrexia vs. the Coalition Land, Premium Deck Series: Slivers Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Masters Edition III Land, Masters Edition III Land, Masters Edition III Land, Planechase Land, Planechase Land, Planechase Land, Planechase Land, Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Duel Decks: Jace vs. Chandra Land, Duel Decks: Jace vs. Chandra Land, Duel Decks: Jace vs. Chandra Land, Duel Decks: Jace vs. Chandra Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Masters Edition Land, Masters Edition Land, Masters Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Unhinged Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Onslaught Land, Onslaught Land, Onslaught Land, Onslaught Land, Odyssey Land, Odyssey Land, Odyssey Land, Odyssey Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Beatdown Box Set Land, Beatdown Box Set Land, Beatdown Box Set Land, Invasion Land, Invasion Land, Invasion Land, Invasion Land, Starter 2000 Land, Starter 2000 Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Unglued Common, Portal Second Age Land, Portal Second Age Land, Portal Second Age Land, Tempest Land, Tempest Land, Tempest Land, Tempest Land, Portal Land, Portal Land, Portal Land, Portal Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Mirage Land, Mirage Land, Mirage Land, Mirage Land, Ice Age Land, Ice Age Land, Ice Age Land, Fourth Edition Land, Fourth Edition Land, Fourth Edition Land, Revised Edition Land, Revised Edition Land, Revised Edition Land, Unlimited Edition Land, Unlimited Edition Land, Unlimited Edition Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Alpha Land, Limited Edition Alpha Land

Name: Jace Beleren
Cost: 1UU
Type: Planeswalker — Jace
Loyalty: (3)
Rules Text: +2: Each player draws a card.
-1: Target player draws a card.
-10: Target player puts the top twenty cards of his or her library into his or her graveyard.
Set/Rarity: Magic 2011 Mythic Rare, Magic 2010 Mythic Rare, Duel Decks: Jace vs. Chandra Mythic Rare, Lorwyn Rare

Name: Jagged-Scar Archers
Cost: 1GG
Type: Creature — Elf Archer
Pow/Tgh: (*/*)
Rules Text: Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.
{T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.
Set/Rarity: Lorwyn Uncommon

Name: Judge of Currents
Cost: 1W
Type: Creature — Merfolk Wizard
Pow/Tgh: (1/1)
Rules Text: Whenever a Merfolk you control becomes tapped, you may gain 1 life.
Set/Rarity: Lorwyn Common

Name: Kinsbaile Balloonist
Cost: 3W
Type: Creature — Kithkin Soldier
Pow/Tgh: (2/2)
Rules Text: Flying
Whenever Kinsbaile Balloonist attacks, you may have target creature gain flying until end of turn.
Set/Rarity: Lorwyn Common

Name: Kinsbaile Skirmisher
Cost: 1W
Type: Creature — Kithkin Soldier
Pow/Tgh: (2/2)
Rules Text: When Kinsbaile Skirmisher enters the battlefield, target creature gets +1/+1 until end of turn.
Set/Rarity: Lorwyn Common

Name: Kithkin Daggerdare
Cost: 1G
Type: Creature — Kithkin Soldier
Pow/Tgh: (1/1)
Rules Text: {G}, {T}: Target attacking creature gets +2/+2 until end of turn.
Set/Rarity: Lorwyn Common

Name: Kithkin Greatheart
Cost: 1W
Type: Creature — Kithkin Soldier
Pow/Tgh: (2/1)
Rules Text: As long as you control a Giant, Kithkin Greatheart gets +1/+1 and has first strike.
Set/Rarity: Lorwyn Common

Name: Kithkin Harbinger
Cost: 2W
Type: Creature — Kithkin Wizard
Pow/Tgh: (1/3)
Rules Text: When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle your library and put that card on top of it.
Set/Rarity: Lorwyn Uncommon

Name: Kithkin Healer
Cost: 2W
Type: Creature — Kithkin Cleric
Pow/Tgh: (2/2)
Rules Text: {T}: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Set/Rarity: Lorwyn Common

Name: Kithkin Mourncaller
Cost: 2G
Type: Creature — Kithkin Scout
Pow/Tgh: (2/2)
Rules Text: Whenever an attacking Kithkin or Elf is put into your graveyard from the battlefield, you may draw a card.
Set/Rarity: Lorwyn Uncommon

Name: Knight of Meadowgrain
Cost: WW
Type: Creature — Kithkin Knight
Pow/Tgh: (2/2)
Rules Text: First strike
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Set/Rarity: Lorwyn Uncommon

Name: Knucklebone Witch
Cost: B
Type: Creature — Goblin Shaman
Pow/Tgh: (1/1)
Rules Text: Whenever a Goblin you control is put into a graveyard from the battlefield, you may put a +1/+1 counter on Knucklebone Witch.
Set/Rarity: Lorwyn Rare

Name: Lace with Moonglove
Cost: 2G
Type: Instant
Pow/Tgh:
Rules Text: Target creature gains deathtouch until end of turn. (Creatures dealt damage by that creature are destroyed. You can divide its combat damage among any of the creatures blocking or blocked by it.)
Draw a card.
Set/Rarity: Lorwyn Common

Name: Lairwatch Giant
Cost: 5W
Type: Creature — Giant Warrior
Pow/Tgh: (5/3)
Rules Text: Lairwatch Giant can block an additional creature.
Whenever Lairwatch Giant blocks two or more creatures, it gains first strike until end of turn.
Set/Rarity: Lorwyn Common

Name: Lammastide Weave
Cost: 1G
Type: Instant
Pow/Tgh:
Rules Text: Name a card, then target player puts the top card of his or her library into his or her graveyard. If that card is the named card, you gain life equal to its converted mana cost.
Draw a card.
Set/Rarity: Lorwyn Uncommon

Name: Lash Out
Cost: 1R
Type: Instant
Pow/Tgh:
Rules Text: Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Common

Name: Leaf Gilder
Cost: 1G
Type: Creature — Elf Druid
Pow/Tgh: (2/1)
Rules Text: {T}: Add {G} to your mana pool.
Set/Rarity: Archenemy Common, Lorwyn Common

Name: Lignify
Cost: 1G
Type: Tribal Enchantment — Treefolk Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature is a 0/4 Treefolk with no abilities.
Set/Rarity: Duel Decks: Garruk vs. Liliana Common, Lorwyn Common

Name: Liliana Vess
Cost: 3BB
Type: Planeswalker — Liliana
Loyalty: (5)
Rules Text: +1: Target player discards a card.
-2: Search your library for a card, then shuffle your library and put that card on top of it.
-8: Put all creature cards in all graveyards onto the battlefield under your control.
Set/Rarity: Magic 2011 Mythic Rare, Duel Decks: Garruk vs. Liliana Mythic Rare, Magic 2010 Mythic Rare, Lorwyn Rare

Name: Lowland Oaf
Cost: 3R
Type: Creature — Giant Warrior
Pow/Tgh: (3/3)
Rules Text: {T}: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.
Set/Rarity: Lorwyn Common

Name: Lys Alana Huntmaster
Cost: 2GG
Type: Creature — Elf Warrior
Pow/Tgh: (3/3)
Rules Text: Whenever you cast an Elf spell, you may put a 1/1 green Elf Warrior creature token onto the battlefield.
Set/Rarity: Duel Decks: Elves vs. Goblins Common, Lorwyn Common

Name: Lys Alana Scarblade
Cost: 2B
Type: Creature — Elf Assassin
Pow/Tgh: (1/1)
Rules Text: {T}, Discard an Elf card: Target creature gets -X/-X until end of turn, where X is the number of Elves you control.
Set/Rarity: Lorwyn Uncommon

Name: Mad Auntie
Cost: 2B
Type: Creature — Goblin Shaman
Pow/Tgh: (2/2)
Rules Text: Other Goblin creatures you control get +1/+1.
{T}: Regenerate another target Goblin.
Set/Rarity: Lorwyn Rare

Name: Makeshift Mannequin
Cost: 3B
Type: Instant
Pow/Tgh:
Rules Text: Return target creature card from your graveyard to the battlefield with a mannequin counter on it. For as long as that creature has a mannequin counter on it, it has "When this creature becomes the target of a spell or ability, sacrifice it."
Set/Rarity: Archenemy Uncommon, Lorwyn Uncommon

Name: Marsh Flitter
Cost: 3B
Type: Creature — Faerie Rogue
Pow/Tgh: (1/1)
Rules Text: Flying
When Marsh Flitter enters the battlefield, put two 1/1 black Goblin Rogue creature tokens onto the battlefield.
Sacrifice a Goblin: Marsh Flitter becomes 3/3 until end of turn.
Set/Rarity: Lorwyn Uncommon

Name: Masked Admirers
Cost: 2GG
Type: Creature — Elf Shaman
Pow/Tgh: (3/2)
Rules Text: When Masked Admirers enters the battlefield, draw a card.
Whenever you cast a creature spell, you may pay {G}{G}. If you do, return Masked Admirers from your graveyard to your hand.
Set/Rarity: Lorwyn Rare

Name: Merrow Commerce
Cost: 1U
Type: Tribal Enchantment — Merfolk
Pow/Tgh:
Rules Text: At the beginning of your end step, untap all Merfolk you control.
Set/Rarity: Lorwyn Uncommon

Name: Merrow Harbinger
Cost: 3U
Type: Creature — Merfolk Wizard
Pow/Tgh: (2/3)
Rules Text: Islandwalk
When Merrow Harbinger enters the battlefield, you may search your library for a Merfolk card, reveal it, then shuffle your library and put that card on top of it.
Set/Rarity: Lorwyn Uncommon

Name: Merrow Reejerey
Cost: 2U
Type: Creature — Merfolk Soldier
Pow/Tgh: (2/2)
Rules Text: Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
Set/Rarity: Lorwyn Uncommon

Name: Militia's Pride
Cost: 1W
Type: Tribal Enchantment — Kithkin
Pow/Tgh:
Rules Text: Whenever a nontoken creature you control attacks, you may pay {W}. If you do, put a 1/1 white Kithkin Soldier creature token onto the battlefield tapped and attacking.
Set/Rarity: Lorwyn Rare

Name: Mirror Entity
Cost: 2W
Type: Creature — Shapeshifter
Pow/Tgh: (1/1)
Rules Text: Changeling (This card is every creature type at all times.)
{X}: Creatures you control become X/X and gain all creature types until end of turn.
Set/Rarity: Lorwyn Rare

Name: Mistbind Clique
Cost: 3U
Type: Creature — Faerie Wizard
Pow/Tgh: (4/4)
Rules Text: Flash
Flying
Champion a Faerie (When this enters the battlefield, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.)
When a Faerie is championed with Mistbind Clique, tap all lands target player controls.
Set/Rarity: Lorwyn Rare

Name: Moonglove Extract
Cost: 3
Type: Artifact
Pow/Tgh:
Rules Text: Sacrifice Moonglove Extract: Moonglove Extract deals 2 damage to target creature or player.
Set/Rarity: Duel Decks: Elves vs. Goblins Common, Lorwyn Common

Name: Moonglove Winnower
Cost: 3B
Type: Creature — Elf Rogue
Pow/Tgh: (2/3)
Rules Text: Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
Set/Rarity: Lorwyn Common

Name: Mosswort Bridge
Cost:
Type: Land
Pow/Tgh:
Rules Text: Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
{T}: Add {G} to your mana pool.
{G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
Set/Rarity: Lorwyn Rare

Name: Mountain
Cost:
Type: Basic Land — Mountain
Pow/Tgh:
Rules Text: R
Set/Rarity: Magic 2011 Land, Magic 2011 Land, Magic 2011 Land, Magic 2011 Land, Archenemy Land, Archenemy Land, Archenemy Land, Rise of the Eldrazi Land, Rise of the Eldrazi Land, Rise of the Eldrazi Land, Rise of the Eldrazi Land, Duel Decks: Phyrexia vs. the Coalition Land, Premium Deck Series: Slivers Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Masters Edition III Land, Masters Edition III Land, Masters Edition III Land, Planechase Land, Planechase Land, Planechase Land, Planechase Land, Planechase Land, Planechase Land, Planechase Land, Planechase Land, Planechase Land, Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Duel Decks: Jace vs. Chandra Land, Duel Decks: Jace vs. Chandra Land, Duel Decks: Jace vs. Chandra Land, Duel Decks: Jace vs. Chandra Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Duel Decks: Elves vs. Goblins Land, Duel Decks: Elves vs. Goblins Land, Duel Decks: Elves vs. Goblins Land, Duel Decks: Elves vs. Goblins Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Masters Edition Land, Masters Edition Land, Masters Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Unhinged Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Onslaught Land, Onslaught Land, Onslaught Land, Onslaught Land, Odyssey Land, Odyssey Land, Odyssey Land, Odyssey Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Beatdown Box Set Land, Beatdown Box Set Land, Beatdown Box Set Land, Invasion Land, Invasion Land, Invasion Land, Invasion Land, Starter 2000 Land, Starter 2000 Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Unglued Common, Portal Second Age Land, Portal Second Age Land, Portal Second Age Land, Tempest Land, Tempest Land, Tempest Land, Tempest Land, Portal Land, Portal Land, Portal Land, Portal Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Mirage Land, Mirage Land, Mirage Land, Mirage Land, Ice Age Land, Ice Age Land, Ice Age Land, Fourth Edition Land, Fourth Edition Land, Fourth Edition Land, Revised Edition Land, Revised Edition Land, Revised Edition Land, Arabian Nights Common, Unlimited Edition Land, Unlimited Edition Land, Unlimited Edition Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Alpha Land, Limited Edition Alpha Land

Name: Mournwhelk
Cost: 6B
Type: Creature — Elemental
Pow/Tgh: (3/3)
Rules Text: When Mournwhelk enters the battlefield, target player discards two cards.
Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Set/Rarity: Lorwyn Common

Name: Mudbutton Torchrunner
Cost: 2R
Type: Creature — Goblin Warrior
Pow/Tgh: (1/1)
Rules Text: When Mudbutton Torchrunner is put into a graveyard from the battlefield, it deals 3 damage to target creature or player.
Set/Rarity: Duel Decks: Elves vs. Goblins Common, Lorwyn Common

Name: Mulldrifter
Cost: 4U
Type: Creature — Elemental
Pow/Tgh: (2/2)
Rules Text: Flying
When Mulldrifter enters the battlefield, draw two cards.
Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Set/Rarity: Duel Decks: Jace vs. Chandra Common, Lorwyn Common

Name: Nameless Inversion
Cost: 1B
Type: Tribal Instant — Shapeshifter
Pow/Tgh:
Rules Text: Changeling (This card is every creature type at all times.)
Target creature gets +3/-3 and loses all creature types until end of turn.
Set/Rarity: Lorwyn Common

Name: Nath of the Gilt-Leaf
Cost: 3BG
Type: Legendary Creature — Elf Warrior
Pow/Tgh: (4/4)
Rules Text: At the beginning of your upkeep, you may have target opponent discard a card at random.
Whenever an opponent discards a card, you may put a 1/1 green Elf Warrior creature token onto the battlefield.
Set/Rarity: Lorwyn Rare

Name: Nath's Buffoon
Cost: 1B
Type: Creature — Goblin Rogue
Pow/Tgh: (1/1)
Rules Text: Protection from Elves
Set/Rarity: Lorwyn Common

Name: Nath's Elite
Cost: 4G
Type: Creature — Elf Warrior
Pow/Tgh: (4/2)
Rules Text: All creatures able to block Nath's Elite do so.
When Nath's Elite enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Nath's Elite. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Common

Name: Neck Snap
Cost: 3W
Type: Instant
Pow/Tgh:
Rules Text: Destroy target attacking or blocking creature.
Set/Rarity: Lorwyn Common

Name: Nectar Faerie
Cost: 1B
Type: Creature — Faerie Wizard
Pow/Tgh: (1/1)
Rules Text: Flying
{B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
Set/Rarity: Lorwyn Uncommon

Name: Needle Drop
Cost: R
Type: Instant
Pow/Tgh:
Rules Text: Needle Drop deals 1 damage to target creature or player that was dealt damage this turn.
Draw a card.
Set/Rarity: Lorwyn Common

Name: Nettlevine Blight
Cost: 4BB
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature or land
Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."
Set/Rarity: Lorwyn Rare

Name: Nightshade Stinger
Cost: B
Type: Creature — Faerie Rogue
Pow/Tgh: (1/1)
Rules Text: Flying
Nightshade Stinger can't block.
Set/Rarity: Lorwyn Common

Name: Nova Chaser
Cost: 3R
Type: Creature — Elemental Warrior
Pow/Tgh: (10/2)
Rules Text: Trample
Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)
Set/Rarity: Lorwyn Rare

Name: Oaken Brawler
Cost: 3W
Type: Creature — Treefolk Warrior
Pow/Tgh: (2/4)
Rules Text: When Oaken Brawler enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Oaken Brawler. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Common

Name: Oakgnarl Warrior
Cost: 5GG
Type: Creature — Treefolk Warrior
Pow/Tgh: (5/7)
Rules Text: Vigilance, trample
Set/Rarity: Lorwyn Common

Name: Oblivion Ring
Cost: 2W
Type: Enchantment
Pow/Tgh:
Rules Text: When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.
Set/Rarity: Archenemy Common, Planechase Common, Shards of Alara Common, Lorwyn Common

Name: Oona's Prowler
Cost: 1B
Type: Creature — Faerie Rogue
Pow/Tgh: (3/1)
Rules Text: Flying
Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability.
Set/Rarity: Lorwyn Rare

Name: Paperfin Rascal
Cost: 2U
Type: Creature — Merfolk Rogue
Pow/Tgh: (2/2)
Rules Text: When Paperfin Rascal enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Paperfin Rascal. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Common

Name: Peppersmoke
Cost: B
Type: Tribal Instant — Faerie
Pow/Tgh:
Rules Text: Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
Set/Rarity: Lorwyn Common

Name: Pestermite
Cost: 2U
Type: Creature — Faerie Rogue
Pow/Tgh: (2/1)
Rules Text: Flash
Flying
When Pestermite enters the battlefield, you may tap or untap target permanent.
Set/Rarity: Lorwyn Common

Name: Plains
Cost:
Type: Basic Land — Plains
Pow/Tgh:
Rules Text: W
Set/Rarity: Magic 2011 Land, Magic 2011 Land, Magic 2011 Land, Magic 2011 Land, Archenemy Land, Archenemy Land, Rise of the Eldrazi Land, Rise of the Eldrazi Land, Rise of the Eldrazi Land, Rise of the Eldrazi Land, Duel Decks: Phyrexia vs. the Coalition Land, Premium Deck Series: Slivers Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Masters Edition III Land, Masters Edition III Land, Masters Edition III Land, Planechase Land, Planechase Land, Planechase Land, Planechase Land, Planechase Land, Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Duel Decks: Divine vs. Demonic Land, Duel Decks: Divine vs. Demonic Land, Duel Decks: Divine vs. Demonic Land, Duel Decks: Divine vs. Demonic Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Masters Edition Land, Masters Edition Land, Masters Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Unhinged Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Onslaught Land, Onslaught Land, Onslaught Land, Onslaught Land, Odyssey Land, Odyssey Land, Odyssey Land, Odyssey Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Invasion Land, Invasion Land, Invasion Land, Invasion Land, Starter 2000 Land, Starter 2000 Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Unglued Common, Portal Second Age Land, Portal Second Age Land, Portal Second Age Land, Tempest Land, Tempest Land, Tempest Land, Tempest Land, Portal Land, Portal Land, Portal Land, Portal Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Mirage Land, Mirage Land, Mirage Land, Mirage Land, Ice Age Land, Ice Age Land, Ice Age Land, Fourth Edition Land, Fourth Edition Land, Fourth Edition Land, Revised Edition Land, Revised Edition Land, Revised Edition Land, Unlimited Edition Land, Unlimited Edition Land, Unlimited Edition Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Alpha Land, Limited Edition Alpha Land

Name: Plover Knights
Cost: 3WW
Type: Creature — Kithkin Knight
Pow/Tgh: (3/3)
Rules Text: Flying, first strike
Set/Rarity: Lorwyn Common

Name: Pollen Lullaby
Cost: 1W
Type: Instant
Pow/Tgh:
Rules Text: Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Uncommon

Name: Ponder
Cost: U
Type: Sorcery
Pow/Tgh:
Rules Text: Look at the top three cards of your library, then put them back in any order. You may shuffle your library.
Draw a card.
Set/Rarity: Magic 2010 Common, Lorwyn Common

Name: Primal Command
Cost: 3GG
Type: Sorcery
Pow/Tgh:
Rules Text: Choose two — Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
Set/Rarity: Lorwyn Rare

Name: Profane Command
Cost: XBB
Type: Sorcery
Pow/Tgh:
Rules Text: Choose two — Target player loses X life; or return target creature card with converted mana cost X or less from your graveyard to the battlefield; or target creature gets -X/-X until end of turn; or up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
Set/Rarity: Planechase Rare, Lorwyn Rare

Name: Protective Bubble
Cost: 3U
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature is unblockable and has shroud. (It can't be the target of spells or abilities.)
Set/Rarity: Lorwyn Common

Name: Prowess of the Fair
Cost: 1B
Type: Tribal Enchantment — Elf
Pow/Tgh:
Rules Text: Whenever another nontoken Elf is put into your graveyard from the battlefield, you may put a 1/1 green Elf Warrior creature token onto the battlefield.
Set/Rarity: Lorwyn Uncommon

Name: Purity
Cost: 3WWW
Type: Creature — Elemental Incarnation
Pow/Tgh: (6/6)
Rules Text: Flying
If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.
When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.
Set/Rarity: Lorwyn Rare

Name: Quill-Slinger Boggart
Cost: 3B
Type: Creature — Goblin Warrior
Pow/Tgh: (3/2)
Rules Text: Whenever a player casts a Kithkin spell, you may have target player lose 1 life.
Set/Rarity: Lorwyn Common

Name: Rebellion of the Flamekin
Cost: 3R
Type: Tribal Enchantment — Elemental
Pow/Tgh:
Rules Text: Whenever you clash, you may pay {1}. If you do, put a 3/1 red Elemental Shaman creature token onto the battlefield. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)
Set/Rarity: Lorwyn Uncommon

Name: Rings of Brighthearth
Cost: 3
Type: Artifact
Pow/Tgh:
Rules Text: Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
Set/Rarity: Lorwyn Rare

Name: Ringskipper
Cost: 1U
Type: Creature — Faerie Wizard
Pow/Tgh: (1/1)
Rules Text: Flying
When Ringskipper is put into a graveyard from the battlefield, clash with an opponent. If you win, return Ringskipper to its owner's hand. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Common

Name: Rootgrapple
Cost: 4G
Type: Tribal Instant — Treefolk
Pow/Tgh:
Rules Text: Destroy target noncreature permanent. If you control a Treefolk, draw a card.
Set/Rarity: Lorwyn Common

Name: Runed Stalactite
Cost: 1
Type: Artifact — Equipment
Pow/Tgh:
Rules Text: Equipped creature gets +1/+1 and is every creature type.
Equip {2}
Set/Rarity: Lorwyn Common

Name: Scarred Vinebreeder
Cost: 1B
Type: Creature — Elf Shaman
Pow/Tgh: (1/1)
Rules Text: {2}{B}, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn.
Set/Rarity: Lorwyn Common

Name: Scattering Stroke
Cost: 2UU
Type: Instant
Pow/Tgh:
Rules Text: Counter target spell. Clash with an opponent. If you win, at the beginning of your next main phase, you may add {X} to your mana pool, where X is that spell's converted mana cost. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Uncommon

Name: Scion of Oona
Cost: 2U
Type: Creature — Faerie Soldier
Pow/Tgh: (1/1)
Rules Text: Flash
Flying
Other Faerie creatures you control get +1/+1.
Other Faeries you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
Set/Rarity: Lorwyn Rare

Name: Secluded Glen
Cost:
Type: Land
Pow/Tgh:
Rules Text: As Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped.
{T}: Add {U} or {B} to your mana pool.
Set/Rarity: Lorwyn Rare

Name: Seedguide Ash
Cost: 4G
Type: Creature — Treefolk Druid
Pow/Tgh: (4/4)
Rules Text: When Seedguide Ash is put into a graveyard from the battlefield, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library.
Set/Rarity: Lorwyn Uncommon

Name: Sentinels of Glen Elendra
Cost: 3U
Type: Creature — Faerie Soldier
Pow/Tgh: (2/3)
Rules Text: Flash
Flying
Set/Rarity: Lorwyn Common

Name: Sentry Oak
Cost: 4W
Type: Creature — Treefolk Warrior
Pow/Tgh: (3/5)
Rules Text: Defender
At the beginning of combat on your turn, you may clash with an opponent. If you win, Sentry Oak gets +2/+0 and loses defender until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Uncommon

Name: Shapesharer
Cost: 1U
Type: Creature — Shapeshifter
Pow/Tgh: (1/1)
Rules Text: Changeling (This card is every creature type at all times.)
{2}{U}: Target Shapeshifter becomes a copy of target creature until your next turn.
Set/Rarity: Lorwyn Rare

Name: Shelldock Isle
Cost:
Type: Land
Pow/Tgh:
Rules Text: Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
{T}: Add {U} to your mana pool.
{U}, {T}: You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.
Set/Rarity: Lorwyn Rare

Name: Shields of Velis Vel
Cost: W
Type: Tribal Instant — Shapeshifter
Pow/Tgh:
Rules Text: Changeling (This card is every creature type at all times.)
Creatures target player controls get +0/+1 and gain all creature types until end of turn.
Set/Rarity: Lorwyn Common

Name: Shimmering Grotto
Cost:
Type: Land
Pow/Tgh:
Rules Text: {T}: Add {1} to your mana pool.
{1}, {T}: Add one mana of any color to your mana pool.
Set/Rarity: Lorwyn Common

Name: Shriekmaw
Cost: 4B
Type: Creature — Elemental
Pow/Tgh: (3/2)
Rules Text: Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.
Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Set/Rarity: Archenemy Uncommon, Lorwyn Uncommon

Name: Silvergill Adept
Cost: 1U
Type: Creature — Merfolk Wizard
Pow/Tgh: (2/1)
Rules Text: As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay {3}.
When Silvergill Adept enters the battlefield, draw a card.
Set/Rarity: Lorwyn Uncommon

Name: Silvergill Douser
Cost: 1U
Type: Creature — Merfolk Wizard
Pow/Tgh: (1/1)
Rules Text: {T}: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.
Set/Rarity: Lorwyn Common

Name: Skeletal Changeling
Cost: 1B
Type: Creature — Shapeshifter
Pow/Tgh: (1/1)
Rules Text: Changeling (This card is every creature type at all times.)
{1}{B}: Regenerate Skeletal Changeling.
Set/Rarity: Lorwyn Common

Name: Smokebraider
Cost: 1R
Type: Creature — Elemental Shaman
Pow/Tgh: (1/1)
Rules Text: {T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
Set/Rarity: Planechase Common, Lorwyn Common

Name: Soaring Hope
Cost: 4W
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
When Soaring Hope enters the battlefield, you gain 3 life.
Enchanted creature has flying.
{W}: Put Soaring Hope on top of its owner's library.
Set/Rarity: Lorwyn Common

Name: Soulbright Flamekin
Cost: 1R
Type: Creature — Elemental Shaman
Pow/Tgh: (2/1)
Rules Text: {2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R} to your mana pool.
Set/Rarity: Duel Decks: Jace vs. Chandra Common, Lorwyn Common

Name: Sower of Temptation
Cost: 2UU
Type: Creature — Faerie Wizard
Pow/Tgh: (2/2)
Rules Text: Flying
When Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
Set/Rarity: Lorwyn Rare

Name: Spellstutter Sprite
Cost: 1U
Type: Creature — Faerie Wizard
Pow/Tgh: (1/1)
Rules Text: Flash
Flying
When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.
Set/Rarity: Lorwyn Common

Name: Spiderwig Boggart
Cost: 2B
Type: Creature — Goblin Shaman
Pow/Tgh: (2/2)
Rules Text: When Spiderwig Boggart enters the battlefield, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Set/Rarity: Lorwyn Common

Name: Spinerock Knoll
Cost:
Type: Land
Pow/Tgh:
Rules Text: Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
{T}: Add {R} to your mana pool.
{R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Set/Rarity: Lorwyn Rare

Name: Spring Cleaning
Cost: 1G
Type: Instant
Pow/Tgh:
Rules Text: Destroy target enchantment. Clash with an opponent. If you win, destroy all enchantments your opponents control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Common

Name: Springjack Knight
Cost: 2W
Type: Creature — Kithkin Knight
Pow/Tgh: (2/1)
Rules Text: Whenever Springjack Knight attacks, clash with an opponent. If you win, target creature gains double strike until end of turn. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Common

Name: Springleaf Drum
Cost: 1
Type: Artifact
Pow/Tgh:
Rules Text: {T}, Tap an untapped creature you control: Add one mana of any color to your mana pool.
Set/Rarity: Lorwyn Common

Name: Squeaking Pie Sneak
Cost: 1B
Type: Creature — Goblin Rogue
Pow/Tgh: (2/2)
Rules Text: As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay {3}.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Set/Rarity: Lorwyn Uncommon

Name: Stinkdrinker Daredevil
Cost: 2R
Type: Creature — Goblin Rogue
Pow/Tgh: (1/3)
Rules Text: Giant spells you cast cost {2} less to cast.
Set/Rarity: Lorwyn Common

Name: Stonybrook Angler
Cost: 1U
Type: Creature — Merfolk Wizard
Pow/Tgh: (1/2)
Rules Text: {1}{U}, {T}: You may tap or untap target creature.
Set/Rarity: Lorwyn Common

Name: Streambed Aquitects
Cost: 1UU
Type: Creature — Merfolk Scout
Pow/Tgh: (2/3)
Rules Text: {T}: Target Merfolk creature gets +1/+1 and gains islandwalk until end of turn.
{T}: Target land becomes an Island until end of turn.
Set/Rarity: Lorwyn Common

Name: Summon the School
Cost: 3W
Type: Tribal Sorcery — Merfolk
Pow/Tgh:
Rules Text: Put two 1/1 blue Merfolk Wizard creature tokens onto the battlefield.
Tap four untapped Merfolk you control: Return Summon the School from your graveyard to your hand.
Set/Rarity: Lorwyn Uncommon

Name: Sunrise Sovereign
Cost: 5R
Type: Creature — Giant Warrior
Pow/Tgh: (5/5)
Rules Text: Other Giant creatures you control get +2/+2 and have trample.
Set/Rarity: Lorwyn Rare

Name: Surge of Thoughtweft
Cost: 1W
Type: Tribal Instant — Kithkin
Pow/Tgh:
Rules Text: Creatures you control get +1/+1 until end of turn. If you control a Kithkin, draw a card.
Set/Rarity: Lorwyn Common

Name: Surgespanner
Cost: 2UU
Type: Creature — Merfolk Wizard
Pow/Tgh: (2/2)
Rules Text: Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand.
Set/Rarity: Lorwyn Rare

Name: Swamp
Cost:
Type: Basic Land — Swamp
Pow/Tgh:
Rules Text: B
Set/Rarity: Magic 2011 Land, Magic 2011 Land, Magic 2011 Land, Magic 2011 Land, Archenemy Land, Archenemy Land, Archenemy Land, Rise of the Eldrazi Land, Rise of the Eldrazi Land, Rise of the Eldrazi Land, Rise of the Eldrazi Land, Duel Decks: Phyrexia vs. the Coalition Land, Duel Decks: Phyrexia vs. the Coalition Land, Duel Decks: Phyrexia vs. the Coalition Land, Duel Decks: Phyrexia vs. the Coalition Land, Premium Deck Series: Slivers Land, Duel Decks: Garruk vs. Liliana Land, Duel Decks: Garruk vs. Liliana Land, Duel Decks: Garruk vs. Liliana Land, Duel Decks: Garruk vs. Liliana Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Zendikar Land, Masters Edition III Land, Masters Edition III Land, Masters Edition III Land, Planechase Land, Planechase Land, Planechase Land, Planechase Land, Planechase Land, Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Magic 2010 Land, Duel Decks: Divine vs. Demonic Land, Duel Decks: Divine vs. Demonic Land, Duel Decks: Divine vs. Demonic Land, Duel Decks: Divine vs. Demonic Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shards of Alara Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Shadowmoor Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Lorwyn Land, Masters Edition Land, Masters Edition Land, Masters Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Tenth Edition Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Time Spiral Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ravnica: City of Guilds Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Ninth Edition Land, Unhinged Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Champions of Kamigawa Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Mirrodin Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Eighth Edition Land, Onslaught Land, Onslaught Land, Onslaught Land, Onslaught Land, Odyssey Land, Odyssey Land, Odyssey Land, Odyssey Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Seventh Edition Land, Beatdown Box Set Land, Beatdown Box Set Land, Beatdown Box Set Land, Invasion Land, Invasion Land, Invasion Land, Invasion Land, Starter 2000 Land, Starter 2000 Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Battle Royale Box Set Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Mercadian Masques Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Starter 1999 Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Portal Three Kingdoms Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Classic Sixth Edition Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Urza's Saga Land, Unglued Common, Portal Second Age Land, Portal Second Age Land, Portal Second Age Land, Tempest Land, Tempest Land, Tempest Land, Tempest Land, Portal Land, Portal Land, Portal Land, Portal Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Fifth Edition Land, Mirage Land, Mirage Land, Mirage Land, Mirage Land, Ice Age Land, Ice Age Land, Ice Age Land, Fourth Edition Land, Fourth Edition Land, Fourth Edition Land, Revised Edition Land, Revised Edition Land, Revised Edition Land, Unlimited Edition Land, Unlimited Edition Land, Unlimited Edition Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Beta Land, Limited Edition Alpha Land, Limited Edition Alpha Land

Name: Sygg, River Guide
Cost: WU
Type: Legendary Creature — Merfolk Wizard
Pow/Tgh: (2/2)
Rules Text: Islandwalk
{1}{W}: Target Merfolk you control gains protection from the color of your choice until end of turn.
Set/Rarity: Lorwyn Rare

Name: Sylvan Echoes
Cost: G
Type: Enchantment
Pow/Tgh:
Rules Text: Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)
Set/Rarity: Lorwyn Uncommon

Name: Tar Pitcher
Cost: 3R
Type: Creature — Goblin Shaman
Pow/Tgh: (2/2)
Rules Text: {T}, Sacrifice a Goblin: Tar Pitcher deals 2 damage to target creature or player.
Set/Rarity: Duel Decks: Elves vs. Goblins Uncommon, Lorwyn Uncommon

Name: Tarfire
Cost: R
Type: Tribal Instant — Goblin
Pow/Tgh:
Rules Text: Tarfire deals 2 damage to target creature or player.
Set/Rarity: Duel Decks: Elves vs. Goblins Common, Lorwyn Common

Name: Thieving Sprite
Cost: 2B
Type: Creature — Faerie Rogue
Pow/Tgh: (1/1)
Rules Text: Flying
When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.
Set/Rarity: Lorwyn Common

Name: Thorn of Amethyst
Cost: 2
Type: Artifact
Pow/Tgh:
Rules Text: Noncreature spells cost {1} more to cast.
Set/Rarity: Lorwyn Rare

Name: Thorntooth Witch
Cost: 5B
Type: Creature — Treefolk Shaman
Pow/Tgh: (3/4)
Rules Text: Whenever you cast a Treefolk spell, you may have target creature get +3/-3 until end of turn.
Set/Rarity: Lorwyn Uncommon

Name: Thoughtseize
Cost: B
Type: Sorcery
Pow/Tgh:
Rules Text: Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Set/Rarity: Lorwyn Rare

Name: Thoughtweft Trio
Cost: 2WW
Type: Creature — Kithkin Soldier
Pow/Tgh: (5/5)
Rules Text: First strike, vigilance
Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.)
Thoughtweft Trio can block any number of creatures.
Set/Rarity: Lorwyn Rare

Name: Thousand-Year Elixir
Cost: 3
Type: Artifact
Pow/Tgh:
Rules Text: You may activate abilities of creatures you control as though those creatures had haste.
{1}, {T}: Untap target creature.
Set/Rarity: Lorwyn Rare

Name: Thundercloud Shaman
Cost: 3RR
Type: Creature — Giant Shaman
Pow/Tgh: (4/4)
Rules Text: When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.
Set/Rarity: Lorwyn Uncommon

Name: Tideshaper Mystic
Cost: U
Type: Creature — Merfolk Wizard
Pow/Tgh: (1/1)
Rules Text: {T}: Target land becomes the basic land type of your choice until end of turn. Activate this ability only during your turn.
Set/Rarity: Lorwyn Common

Name: Timber Protector
Cost: 4G
Type: Creature — Treefolk Warrior
Pow/Tgh: (4/6)
Rules Text: Other Treefolk creatures you control get +1/+1.
Other Treefolk and Forests you control are indestructible.
Set/Rarity: Lorwyn Rare

Name: Treefolk Harbinger
Cost: G
Type: Creature — Treefolk Druid
Pow/Tgh: (0/3)
Rules Text: When Treefolk Harbinger enters the battlefield, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.
Set/Rarity: Lorwyn Uncommon

Name: Triclopean Sight
Cost: 1W
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Flash
Enchant creature
When Triclopean Sight enters the battlefield, untap enchanted creature.
Enchanted creature gets +1/+1 and has vigilance.
Set/Rarity: Lorwyn Common

Name: Turtleshell Changeling
Cost: 3U
Type: Creature — Shapeshifter
Pow/Tgh: (1/4)
Rules Text: Changeling (This card is every creature type at all times.)
{1}{U}: Switch Turtleshell Changeling's power and toughness until end of turn.
Set/Rarity: Lorwyn Uncommon

Name: Twinning Glass
Cost: 4
Type: Artifact
Pow/Tgh:
Rules Text: {1}, {T}: You may cast a nonland card from your hand without paying its mana cost if it has the same name as a spell that was cast this turn.
Set/Rarity: Lorwyn Rare

Name: Veteran of the Depths
Cost: 3W
Type: Creature — Merfolk Soldier
Pow/Tgh: (2/2)
Rules Text: Whenever Veteran of the Depths becomes tapped, you may put a +1/+1 counter on it.
Set/Rarity: Lorwyn Uncommon

Name: Vigor
Cost: 3GGG
Type: Creature — Elemental Incarnation
Pow/Tgh: (6/6)
Rules Text: Trample
If damage would be dealt to a creature you control other than Vigor, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way.
When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
Set/Rarity: Lorwyn Rare

Name: Vivid Crag
Cost:
Type: Land
Pow/Tgh:
Rules Text: Vivid Crag enters the battlefield tapped with two charge counters on it.
{T}: Add {R} to your mana pool.
{T}, Remove a charge counter from Vivid Crag: Add one mana of any color to your mana pool.
Set/Rarity: Lorwyn Uncommon

Name: Vivid Creek
Cost:
Type: Land
Pow/Tgh:
Rules Text: Vivid Creek enters the battlefield tapped with two charge counters on it.
{T}: Add {U} to your mana pool.
{T}, Remove a charge counter from Vivid Creek: Add one mana of any color to your mana pool.
Set/Rarity: Premium Deck Series: Slivers Uncommon, Lorwyn Uncommon

Name: Vivid Grove
Cost:
Type: Land
Pow/Tgh:
Rules Text: Vivid Grove enters the battlefield tapped with two charge counters on it.
{T}: Add {G} to your mana pool.
{T}, Remove a charge counter from Vivid Grove: Add one mana of any color to your mana pool.
Set/Rarity: Premium Deck Series: Slivers Uncommon, Lorwyn Uncommon

Name: Vivid Marsh
Cost:
Type: Land
Pow/Tgh:
Rules Text: Vivid Marsh enters the battlefield tapped with two charge counters on it.
{T}: Add {B} to your mana pool.
{T}, Remove a charge counter from Vivid Marsh: Add one mana of any color to your mana pool.
Set/Rarity: Lorwyn Uncommon

Name: Vivid Meadow
Cost:
Type: Land
Pow/Tgh:
Rules Text: Vivid Meadow enters the battlefield tapped with two charge counters on it.
{T}: Add {W} to your mana pool.
{T}, Remove a charge counter from Vivid Meadow: Add one mana of any color to your mana pool.
Set/Rarity: Lorwyn Uncommon

Name: Wanderer's Twig
Cost: 1
Type: Artifact
Pow/Tgh:
Rules Text: {1}, Sacrifice Wanderer's Twig: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.
Set/Rarity: Lorwyn Common

Name: Wanderwine Hub
Cost:
Type: Land
Pow/Tgh:
Rules Text: As Wanderwine Hub enters the battlefield, you may reveal a Merfolk card from your hand. If you don't, Wanderwine Hub enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.
Set/Rarity: Lorwyn Rare

Name: Wanderwine Prophets
Cost: 4UU
Type: Creature — Merfolk Wizard
Pow/Tgh: (4/4)
Rules Text: Champion a Merfolk (When this enters the battlefield, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever Wanderwine Prophets deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
Set/Rarity: Lorwyn Rare

Name: Warren Pilferers
Cost: 4B
Type: Creature — Goblin Rogue
Pow/Tgh: (3/3)
Rules Text: When Warren Pilferers enters the battlefield, return target creature card from your graveyard to your hand. If that card is a Goblin card, Warren Pilferers gains haste until end of turn.
Set/Rarity: Lorwyn Common

Name: Warren-Scourge Elf
Cost: 1G
Type: Creature — Elf Warrior
Pow/Tgh: (1/1)
Rules Text: Protection from Goblins
Set/Rarity: Lorwyn Common

Name: Weed Strangle
Cost: 3BB
Type: Sorcery
Pow/Tgh:
Rules Text: Destroy target creature. Clash with an opponent. If you win, you gain life equal to that creature's toughness. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Common

Name: Wellgabber Apothecary
Cost: 4W
Type: Creature — Merfolk Cleric
Pow/Tgh: (2/3)
Rules Text: {1}{W}: Prevent all damage that would be dealt to target tapped Merfolk or Kithkin creature this turn.
Set/Rarity: Lorwyn Common

Name: Whirlpool Whelm
Cost: 1U
Type: Instant
Pow/Tgh:
Rules Text: Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Set/Rarity: Lorwyn Common

Name: Wild Ricochet
Cost: 2RR
Type: Instant
Pow/Tgh:
Rules Text: You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
Set/Rarity: Lorwyn Rare

Name: Windbrisk Heights
Cost:
Type: Land
Pow/Tgh:
Rules Text: Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)
{T}: Add {W} to your mana pool.
{W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Set/Rarity: Lorwyn Rare

Name: Wings of Velis Vel
Cost: 1U
Type: Tribal Instant — Shapeshifter
Pow/Tgh:
Rules Text: Changeling (This card is every creature type at all times.)
Target creature becomes 4/4, gains all creature types, and gains flying until end of turn.
Set/Rarity: Lorwyn Common

Name: Wispmare
Cost: 2W
Type: Creature — Elemental
Pow/Tgh: (1/3)
Rules Text: Flying
When Wispmare enters the battlefield, destroy target enchantment.
Evoke {W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
Set/Rarity: Lorwyn Common

Name: Wizened Cenn
Cost: WW
Type: Creature — Kithkin Cleric
Pow/Tgh: (2/2)
Rules Text: Other Kithkin creatures you control get +1/+1.
Set/Rarity: Lorwyn Uncommon

Name: Woodland Changeling
Cost: 1G
Type: Creature — Shapeshifter
Pow/Tgh: (2/2)
Rules Text: Changeling (This card is every creature type at all times.)
Set/Rarity: Lorwyn Common

Name: Woodland Guidance
Cost: 3G
Type: Sorcery
Pow/Tgh:
Rules Text: Return target card from your graveyard to your hand. Clash with an opponent. If you win, untap all Forests you control. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)
Exile Woodland Guidance.
Set/Rarity: Lorwyn Uncommon

Name: Wort, Boggart Auntie
Cost: 2BR
Type: Legendary Creature — Goblin Shaman
Pow/Tgh: (3/3)
Rules Text: Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.
Set/Rarity: Lorwyn Rare

Name: Wren's Run Packmaster
Cost: 3G
Type: Creature — Elf Warrior
Pow/Tgh: (5/5)
Rules Text: Champion an Elf (When this enters the battlefield, sacrifice it unless you exile another Elf you control. When this leaves the battlefield, that card returns to the battlefield.)
{2}{G}: Put a 2/2 green Wolf creature token onto the battlefield.
Each Wolf you control has deathtouch. (Creatures dealt damage by those creatures are destroyed. You can divide their combat damage among any of the creatures blocking or blocked by it.)
Set/Rarity: Lorwyn Rare

Name: Wren's Run Vanquisher
Cost: 1G
Type: Creature — Elf Warrior
Pow/Tgh: (3/3)
Rules Text: As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay {3}.
Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
Set/Rarity: Duel Decks: Elves vs. Goblins Uncommon, Lorwyn Uncommon

Name: Wydwen, the Biting Gale
Cost: 2UB
Type: Legendary Creature — Faerie Wizard
Pow/Tgh: (3/3)
Rules Text: Flash
Flying
{U}{B}, Pay 1 life: Return Wydwen, the Biting Gale to its owner's hand.
Set/Rarity: Lorwyn Rare

Name: Zephyr Net
Cost: 1U
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant creature
Enchanted creature has defender and flying.
Set/Rarity: Lorwyn Common

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